MINX

Name: Minx Streetname(s): Minx
Player:MaelwysAge: 16Hair:Black w/ green highlights
Sex:FemaleHeight: 5'10"Eyes:Grey
Race:ElfWeight: 120 lbsSkin:Fair
Ethnicity:Caucasian Archtype: Physical Mage
AMagicPhysical Mage
BAttributes27
DSkills30
CRaceElf
EResources5,000
Description: Minx is an average height Elf, with long black hair, dyed with green streaks to show her affiliation with the Ancients gang of Seattle. She has a typical elven build, with a pale face and grey eyes.

ATTRIBUTES
Base Race Mod Total Essence:6.0 Movement
Body 4 - - 4 Reaction:7 Walking:6
Quickness 5 +1 - 6 Initiative:2d6 Running:18
Strength 4 - - 4 Combat Pool:8d6 Swimming:10
Intelligence 5 - - 5 Spell Pool:5d6 Fatigue3(4)
Willpower 5 - - 5 Karma1.5
Charisma 5 +2 - 7 Karma Pool1d6

Adept Powers Level Geas Cost
Increased Reflexes1Talisman1.50
Enhanced Perception10.5
Strength Boost20.5
Mystic Armor20.5
Magic: 6
Initiate Grade: NA
Spell Pool: 5d6
Astral Pool: 8d6
minx without the dyed hair

Active Skills
Pisols
Edged / Knives
Throwing / Knives
Etiquette / Street
Brawling
Biotech
Sorcery
Conjouring
Athletics / Dancing
Bike
Negotiation / Seduction
Rating
3
4/6
3/5
3/5
3
2
3
3
1/3
4
1/3
Knowledge Skills
Ancients Gang
Gang Ident: Seattle
Old Books
20th Cent. Rock&Roll
Seattle Clubs
Magical Theory

Languages
English
Sperethiel
Rating
4
4
4
5
3
2

Rating
7
3
Edges & Flaws
Impulsive
Aptitude (Edged)





Read/Write
3
1
Rating
-1
+4









(Will(4) to resist)
(-2 to TN)









Spells Force Type Target# Duration: Drain
Conjured Spirits
Heal3Mana10-EssencePWound Level
Manabolt3ManaWIllpowerIDamage Level
Invisibility3Mana4SM
Increased Reflexes +23Physical6P+1L
Increase Strength3Physical4S+1M
Mass Confusion3ManaWillpowerSD
Physcial Barrier3Physical6S+2S
Water Elemental (Force 4, 4 Services
Fire Elemental (Force 4, 1 Service)
Fire Elemental (Force 4, 3 Services)
Air Elemental (Force 4, 2 Services)
Air Elemental (Force 4, 3 Services)
Air Elemental (Force 4, 3 Services)
Earth Elemental (Force 4, 4 Services)

Cyberware & Bioware				Essence		Price(¥)
None

Clothing & Armor				Conceal     Ballistic  Impact	Weight	 Price(¥)
Second Skin Line Bodysuit			    15		2	  2	  0.25	   5,000
Actioneer Long Coat				    13		2	  2	  2.0	   1,500
2x Tres Chic Armor Clothing			    13		3	  0	  4.0	  20,000
Motorcycle Leathers				    --		1	  1	  1.0	     250
Medium Security Armor				    NA		7	  5	  15.0	   9,000
Security Helmet					    NA		+1	 +2	  --	     250

Equipment & Gear			Rating	  	     Conceal  Weight  Price(¥)
Respirator mask (modified)							100
Duct Tape (70m)								         20
Leatherman								         60
Shoulder Rig (Webbing)						 --    0.1       50
Wrist Phone w/Flip-up Screen						      1,500
Biotech Kit							  3	      1,500
Chemistry Kit							  3	      1,500

Ares Predator Ares Predator

WeaponsConcealAmmoModeDamageTNRangeWeightPrice(¥)
Cougar Fineblade (short)8NAMelee(STR)M-10 Reach0.51,800
Cougar Fineblade (long)5NAMelee(STR+1)M-10 Reach0.751,800
Ares Predator III430(c)S9M-1Heavy1.02,000
Ares Crusader Machine Pistol (2c)640(c)S/B/F6L-1Light3.252,850
2x Knives8NAMelee(STR)L-10 Reach0.7560
16x Throwing9NASS(STR)L-1Knife0.75320
2x Vibroknives7NAMelee(STR)M-10 Reach2.02,000
Kris7NAMelee(STR)M-10 Reach0.751,000

Ammunition & Explosives		Damage			Cost(¥)
Predator Ammo 100 rounds		as weapon		300
Predator APDS Ammo 200 rounds		1/2 Ballistic		1400



People in the Biz

Haelfor (Seattle Ancient's Gang Leader, Level 1, Contact)
Haelfor replaced the previous Ancients East side gang leader, Justinian. when the Meat Grinders took him out at a meeting with other Ancients near the Meat Grinder's turf. This sparked off an ongoing series of conflicts with that gang.

Melchior (Elven Mage, Level 1 Contact)
Something of a mystery, Melchior is an Elf Mage of unusually advanced age and indeterminite magical tradition. While some of what he says seems to indicate a Shamanic path, he also knows a great deal about the Hermetic tradition.

Rhett (Bartender, Level 1 Contact)
Bartender at the bar Minx frequents.

Hammer & Spike (Bouncers, Level 1 Contacts)
Hammer and Spike are bouncers at the club Insomnia, and step brothers but stick together like twins. Hammer is a massive 8'4" Troll, while Spike (although not nearly as tall) Is a much more slender 6'9" Elf. Both sport some impressive artificial augmentation, and take pride in their jobs as the head bouncers. The two of them never pass up a chance to flirt with Minx when she shows up to the club, especially since she seems to enjoy flirting right back at them. It's a constant game of one-upmanship to see which brother gets more of her attention on any given night.

BACKGROUND

Minx grew up on the streets of Seattle with her SINless parents. She was always a bright child, stiffled by her surroundings. Like most children growing up with no real hope of a better life, she took to the streets and eventually joined one of the many street gangs that inhabit Seattle. Her above average intelligence kept her from dying, unlike many of the others in the gangs.

As she grew older, she began to notice that she could see and do things that others couldn't. With her intelligence, she eventually found out that she had magical abilities. Unfortunately, her sporadic studying and lack of a formal trainer in the arts, has left her abilities a conglomeration of a normal magician's power and a physical adepts. When she was first developing her magical abilities, as a test to see if she really was a magician, she tried to conjour an elemental. In her ignorance, and lack of practice, the conjouring knocked her out, and the Elemental left. When she awoke, Minx decided to try again. This time she was successful in conjouring a fire elemental. She often talks to the elemental about anything and everything, treating it more like a friend then a servant, unlike many other modern day mages. Also due to her spotty magical training, she's developed a reliance on a talisman (geas).

Since she was young, she always had dreams of getting out of the world that she's stuck in. Her plans are to use her magic to get out of the streets, and perhaps once she has enough money and a fool proof SIN, she has a dream of moving to the Tir, to start her life over with.

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