Name: Kao Tzu, Tassadar Streetname(s): Boba Fett 15Resources200,000
Player:Macavity Age:23 Hair:None 40Skills40
Sex:Male Height:1.7m Eyes:Black 50Attributes25
Race:Ghoul Weight:78 kg Skin:Dead White 15RaceGhoul
Ethnicity: Chinese Archtype: Bounty Hunter 15Magic Physical Adept
Description:

QUOTES
"He's no good to me dead."
"He's worth more to me alive than dead."
"I do what I get paid for. Nothing more, nothing less."
"I'm not being paid to hurt you."


ATTRIBUTES
Base Race Mod Total Essence:5
Body 2 +1 - 3 Reaction:8
Strength 2 +2 - 4 Initiative:4d6
Quickness 6 +1 - 7 Combat Pool:9d6
Intelligence 6 - - 6 Total Karma100
Willpower 6 - - 6 Current Karma
Charisma 3 -3 - 0 Karma Pool5d6

Racial Advantages
Enhanced Hearing
Enhanced Smell
Dual-Natured
Immunity to Diseases

-1 TN
-1 TN
Astral Percep

Racial Disadvantages
Mild Allergy
Poor Vision
Dietary Restriction
Sensitive System
-1 Essence
-1 Magic

+1 TN in sunlight
+3 TN Vision
Rotting Meat
2x Essence/Body


Edges & Flaws
Rare, Mild Delusion
Eerie Presence
Distinctive Style
Vindictive
Overconfident
SOTA Equipment
Registered Equipment
Dark Secret
Personal Code
Bravery
Greed
Curiosity
Bad Karma
Danger Addiction
Ambidexterity
Rating
-1
-1
-1
-2
-1
+6
+6
-2
-2
+1
-1
-3
-5
-2
+2
Effect
He IS Boba Fett
chilling pressence
Distinctive Armor
Nobody cuts in on me.
Go ahead...draw.
Milspec & any Avail
UCAS Bounty Hunter
Unknown Race (Ghoul)
see below
-1TN intimidation
got the credits?
Will to resist, TN 4
+1 pool/20 Karma
Feel the rush
No offhand penalty
Phys-Ad Powers
Improved Reflexes Level 3
Rapid Healing Level 1
Improved Vision
Low Light Vision
Suspended State
Combat Sense Level 1
Geas
Night Time
None
None
None
None
None
Magic
4
0.5
0.25
0.25
1
1

Active Skills
Unarmed
Pistols
SMGs / SuperMach 100
Launch Weapons
Stealth
Electronics
Electronics B/R
Rotor Aircraft/Tilt Rotor
Ettiquette/Street
Athletics
Gunnery
Rotor Aircraft B/R
SMG B/R
Demolitions
Bike
Aura Reading
Rating
5
6
5/7
4
6
3
3
3/6
1/3
3
4
4
3
3
1
1
Knowledge Skills
Body Armor Fabrication
Gunsmithing
Miltech Manufacturers
Smuggling Routes
Police/Security Proceedures
Criminal Organizations
Paranormal Animals
Megacorporate Policies
Prostitution Rackets
Rating
5
6
4
3
4
3
3
3
1

ARMOR & CLOTHING		Rating	Location Armor Conceal	Weight	Cost
Heavy Security Armor			 Body	  7/5	 NA	 15	12,000
  Chemical Seal								12,000
  Respirator								500
  BattleTac Integration					2	 1	1,850
  Anti-Canine Sonics		   7				0.4	250
Light Military Helmet			 Head	 +2/+2	 NA	2.0	250
  Optical Magnification 3						1,200
  Smartgoggles								3,500
  Ultrasound Overlay							1,000
  Thermographic	Overlay							700
  Flare Compensation							200
  Heads-Up Display (200 Mp)						2,000
  Personal Comm Unit							18,500
  Broadcast Encryption		9					36,000
  Microwave Link						1	4,800
  Directional Microphone	5			10	0.1	5,000
  Laser Microphone		5			10	0.1	7,500
  Micro Hearing Amplifiers	5			7	0.5	2,500
  Micro-Camcorder							1,000
  Bug Scanner			10					5,000
  Voice Interface							8,500
Jet Pack (see vehicles)			Back			25	3,000
  Ballista Multi-Role Missile Launcher	hardpoint	 NA	6.5	10,500
  Satelite Uplink						2.0	7,500
Grippª Shoes								+200

Form-Fitting Body Armor		Body		4/1	12	1.75	500
Forearm Guards			Forearms	0/1	12	0.2	250
Greaves				Calves		1/1	10	1.5	300


EQUIPMENT			Location     Conceal   Weight		 Cost
Swiss Army Knife					0.1		30
Duct Tape			Backpack		0.5		10
Maglite				Sleeve Pocket		0.2		40
Pocket Secretary		Thigh Pocket		0.5		3,000
Vehicle Kit			Backpack	3	5		1,000
Microtronics Kit		Backpack	3	5		1,500
Radio, Police Scanner		Backpack	2	1		100
Rating 4 Fake Credstick							8,000
SMG Sling								50
Pistol Holster								20

WEAPONS					Conceal	Ammo	Mode	Damage	Weight	Cost
Ballista Multi-Role Missile Launcher	  NA	4(m)	  SS	14D	6.5	see armor
Customized Salvette Guardian (+1 die)	  5	12(c)	SA/BF	9M	3.25	1,800
Customized Ingram SuperMach 100 (+1 die)  4	60(c)	S/B/F	*8L	4.5	2,550
	Internal Smartgun II Link
	Underbarrel Gernade Launcher	  -1	1(b)	  SS	gernade		700
	Rangefinder, Gernade Link						900
	Shock Pads								200
	Improved Gas Vent IV		  -2				0.75	1,000
	Optical Magnification Rating 3	  -1				0.25	1,200
	8 points Recoil Reduction
Shock Gloves				  5		Melee	7S(Stun)  0.5	950
Forearm Snap Blades			  7		Melee	(STR)M	  1.5	850
Defiance Super Shock			  4	1(s)	SS	10S(Stun) 2.0	1,000
Bio-Injector				  8	4(b)	SS	5L+drug      .5	15,000
BocorTech Inc. Micro-S2 SMG		  6	30(c)	S/B/F	7M	  2.25	675
 (Smart II, Imp Gas Vent IV, Shock Pads)
BocorTech Inc. Micro-S2 SMG		  6	30(c)	S/B/F	7M	  2.25	675
 (Smart II, Imp Gas Vent IV, Shock Pads)
Ingram Warrior-10			  4	30(c)	SA/BF	7M	  3.0	650
Ingram Warrior-10			  4	30(c)	SA/BF	7M	  3.0	650


AMMUNITION							# Rounds	Cost
EX-Explosive APDS Ammunition					240		4,080
4 Supermach 60-round Clips							100
Mk III Ballista Missile Rounds					4		10,000

Anti-Canine Sonics
	Hand-held or clip-on device emits sounds that cause pain to 
animals (and people) that are able to detect sounds above the normal 
human range of hearing.  When activated, it imparts a +4 target number
penalty to anyone(anything) within 20 meters that can hear it, and a +2
target number penalty to those within 50 meters that can hear it.  This
penalty can be reduced by 1 for every success on a willpower 8 test,
which must be made every turn.  Animals within the range of the device
will almost always attempt to get as far from it as possible, they must
pass a willpower 5 test to attempt to remain in the device's area of
effect.
		Con.		Kg.	Availability	Cost		Index
		   7		 .4	  4/4 days	´250		    .8

Grippª Shoes
	A shadowrunner needs shoes that go anywhere, do anything and 
do it well.  Grippª shoes are created just for people like you.  Their 
soles are made of a revolutionary material with extremely high 
coefficients of static and dynamic friction, and specially designed to 
remove liquid from between them and what youÕre standing on.  A full 
line of shoes from combat boots to pumps, all in the latest styles.  
Halves any penalties imposed on an athletics test because of slick 
surfaces, round up.
	  Kg.	Availability		Cost		Index
	.5-2	   4/36 hrs.		200		  .8

Bio-Injector
	Dr. What from Harlequin had one and now you can too. A wrist 
mounted device that inserts a laminated monofilament injector spike 
with a sensor guided tip into a target in melee. Does 5L stun damage. 
If  counterattack/combat pool dice modified by 1/2 impact armor 
(because the injector spike is so smart, strong, flexible and thin) do 
not prevent damage, the target is also injected with a dose of drug. 
Holds 4 doses- can be same or different drugs. 

Conceal   Reach	Ammo	Damage     Weight	Availability	Cost   	Index
   8	   0	4(b)	5L+drug      .5		10/96 hrs      ´15,000	  1



VEHICLES & DRONES


Vulture
GMC "Firespray" Tilt Rotor
HandlingSpeedAccelBodyArmourSig
650020564
AutonavPilotSensorCargoLoad
333821717
Seating1e Landing/Takeoff VTOL
Entry 1 Economy 0.4
Fuel 750 liters DP Cost 2560
Chassis Tilt-wing Original Cost 678,400 ¥
Engine Jet Propeller Reference The Shop
Features
Anti-Theft System (Electric Shock Option)
Item
Military III ED (Rating 6)
Broadcast Encryption (Rating 9) Remote Mini-Turrets
CF
9
0
8
Load
110
0
50
Costs
Unknown
36,000
12,000
Weapons

Aratech Jump Jet Pack
HandlingSpeedAccelBodyArmourSig
412010224
AutonavPilotSensorCargoLoad
0100160
Seating1h Landing/Takeoff VTOL
Entry open Economy 0.25
Fuel 20 liters DP Cost 1602
Chassis Vectored UAV, Small Original Cost 2,524 ¥
Engine Turbine Reference The Shop

Ghoul

    Manesphagus horridus
Description: Ghouls commonly stand 1.7 meters tall and weigh 78 kilograms. They are a goblinized form of human or metahuman. The change results in a rough, scabrous hide and the loss of all body hair. Skin coloration varies from dead-white to ashen gray, depending on the ghoul's original ethnic group. The fingers of a ghoul's hand elongate greatly and its nails harden into claws. Its skull has slightly enlarged jaws that contain 28 teeth. These are modified to a consistent jagged shape. The females have two mammae
Habitat: Crypts, abandoned properties near graveyards, and densely populated slums.
Habits:Nocturnal. A ghoul feeds on dead animals, usually humans. Its diet and sanitary habits often result in a nauseating odor that emanates from the creature's pores. If no suitable buillding is available, the ghoul will often dig its own burrow. Though usually found in packs of 6 to 20, some ghouls wander alone. Such specimens tend to be extremely aggressive and have greater-than-average physical characteristics. A ghoul's life expectancy is similar to its subspecies of origin. Its breeding season is unrestricted.

Personal Code

1. Do exactly what you're paid to do, no matter what.
2. Always finish a job
3. Never show compassion for another
4. Never hesitate to take advantage of another's weakness
5. Never allow yourself to indulge in pleasure.


Background

Kao Tzu was discovered in a peasant village in mainland China. He was taken to the monastary there, where he was given the name Kao Tzu and raised from an infant. Growing up there, he learned self discipline under the kind but strict Shaolin who treated him the same as all the other apprentices, uncaring of his heritage. Under the tutlige of the monks he learned the basics of Kung Fu and meditation. For twelve years, he lived there in harmony, with the monks and with all of nature, ignorant of the prejudices that existed in the Sixth World. All that changed however in 2049. Enemies of the shaolin destroyed the temple with modern day explosives, killing practically eveyone inside. One of the monks managed to escape the distruction, with the unconscious Kao Tzu, swept away from the ruins of the temple by the river that flowed by it until the two of them washed up on a sand bar.

The monk was dying, even as he nursed Kao Tzu back to consciousness. The memories of the twelve years before were nothing but a mass of jumbled images. As the monk gurgled his last breath, Kao Tzu was aware of the hunger within him and the desire to feast upon the monk. Devouring the dead man, the last vestiges of those pleasant memories were washed like the blood in the river.

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